Project
Red Allocator
What is an allocator
Allocation are always a source of worries for performances when they are done in the critical path of an application. In C++ they are often hidden behind a class that uses some kind of container, that uses some kind of allocator. All of these may not be well optimized and do …
Red Engine
Goal
The goal of this project is to have a simple working environment to experiment around game engine development without the constraints of a real world project. That’s actually the reason the project has known multiple phases of development, doubt, restart etc.

